We are Belka Games. Our company is one of the 20 highest-grossing game developers in Europe according to data.ai, and our audience recently surpassed an important milestone of 110 million players.
We're looking for a Senior UI/UX Designer to join our flagship project – Clockmaker. We're always open to suggestions and improvements, and we never rest on our laurels when it comes to our UI — we're constantly on the lookout for exciting new solutions.
You'll help our team develop a vision for new features, improve existing interfaces, find new ways to enhance user experience, and create a satisfying, frictionless experience so our users can truly immerse themselves in our game!
What you'll be doing:
- Develop UX flow in conjunction with the GD Conceptualize UI Finalization
- Follow and maintain the style
- Improve the product in accordance with market demands and trends
- Conduct UI/UX analysis of competitor games
What we need from you:
Hard Skills:
- Experience creating casual mobile interfaces (must have a portfolio)
- Ability to conceptualize UI, offer different options, and argue for solutions
- Confident knowledge of the basics of UX flow and the ability to build UX flow
- Understanding of the basics of 2D drawing and the ability to work with vectors in Photoshop
- Ability to prioritize feedback in terms of relevance/impact for the project
- Knowledge of iOS and Android design guidelines, understanding of usability, application in practice
- Knowledge of layout processes and resource optimization
- Basic knowledge of typography, color science, composition, infographics, grid system
- Creativity and artistic sense
- Understanding of demands and trends in the mobile casual game market
Soft Skills:
- Independence
- Ability to work on a team, listen to and hear colleagues
- Ability to take feedback and work with it
- High standards for the quality of your work, sense of responsibility
- Ability to propose solutions within the framework of your responsibility zones
- Ability to take the initiative in the interests of the project and complete work
What we'd like:
- Experience creating interfaces in Unity
- Ability to draw 2D art
What makes us cool:
- Remote/hybrid options: you can work at our comfortable offices or remotely in Lithuania, Georgia or Montenegro
- Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
- Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
- Teamwork: we value the expertise of every member of our team, so we really listen to each other
- Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
- Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
The recruitment process will consist of three phases: an interview with our Recruiter, a test task and a technical interview with our Lead UI/UX Designer.