We are looking for an experienced 2D Generalist artist who can work across a variety of casual, card, and board game projects, handling both UI and art tasks of varying complexity.
Responsibilities:
Design and develop logically sound and user-friendly interfaces
Independently perform UI tasks in collaboration with game designers
Create new functional elements
Maintain, support, and evolve the established visual style of the projects
Draw game environments, items, icons, pop-ups, backgrounds, characters, and other illustrative elements
Prepare and deliver final graphics to technical designers
Collaborate closely with colleagues from the game design and art teams
Requirements:
3+ years of experience in creating art and interfaces for mobile games and apps across various styles
Proficiency in Photoshop and Figma
Strong understanding of composition, lighting, typography, and color theory
Ability to create icons and UI elements that align with the game genre
A portfolio showcasing relevant, up-to-date work
Strong communication skills and ability to collaborate with different teams
Will be a plus:
Experience using AI tools in your workflow (including Stable Diffusion)
Understanding of UI layout implementation in Unity
What we offer:
Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
Involvement in the entire product development cycle
Career growth prospects within an international company
Remote work opportunities
Flexible working schedule
Bonuses based on the achievement of KPIs and financial results of projects
Paid conferences, training (including language courses), and workshops
Opportunity to have sessions with psychologists to improve your mental health and well-being
Participation in charity projects